Alembic imported from Marvelous with many different materials

Hi. I exported a cloth animation from Marvelous Designer. That cloth has different materials, but when I imported it in Unreal 5.1, just one material slot was available. How can I get all the material slots?

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Hi Leandro, I have the same problem, did you manage to solve it?
I have set all material in the same UV in Marveloess but I would like to use the UDIM setting.

Hi @tiagaoh1 . No. This is something I´ll deal with later. At this moment, I´m working with still, so, I export from Marvelous in FBX, and I get all material slots separately…

Thank you so much

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