Alembic import not recognizing Groom Cache

So I’ve imported a Groom asset from Houdini to U5 which is recognized correctly, I can change the hair length, etc.

But my geometry cache is not recognized however if I open my Alembic file in Blender it plays perfectly. I couldn’t find anything in the documentation about this though.

I used houdini node called - unreal groom export works fine ! Additionally check out plugin called alembic groom cache in unreal engine enable it before importing