Alembic geometry cache problem with texture. Inaccurate

HI. I have a problem with alembic file. When i add a texture become inaccurate. I add a image to help me with this problem. The statc mesh is curate but a geometry cache is inacurate.
Thanks for your help.

Hey Mario, I have the same issue exporting Alembic from Maya, the texture maps perfect in Maya then the UV’s seem to get jagged in Unreal when using Geometry Cache.

Did you find a solution?

1 Like

I’m using 5.1.1, i had the same issue putting the Compressed Texture Coordinates Number of Bits: from 10 to 16 fixed it for me. (In the Alembic Importer settings)

1 Like

Hey, I have a problem and I hope you help me about it. I have an alembic file which is animated ground. Exported it from Houdini. I brought it as Geometry cache. When I apply a material over alembic, texture looks like jagged. Can you explain more about how you solved it? Thank you so much!