Alembic File Desappear from some camera angle

Hello,

I have troubles with some Alembic files (Skeletal).

Since few days, Alembic files doesn’t work fine anymore. I can’t explain why, I’m lost : /

I made 2 screens shot for the typical troubles taht I have, Alembic object desappear from some camera angle.

Last week, I had this trouble with 3 alembic files, I not used import to make them working, I imported .uasset from another project.

I need help, please

I understand why objects desappera : The bounds are bad ! How to fix, adjust bounds with UE4 ?

Hello! I had the same problem! And your thoughts about bounds are correct. I just downscaled my animation in blender and then upscaled in unreal. I think it’s because when you upscale your objects in your DCC unreal reads this upscale in the wrong way… So the best way is just upscale your objects inside unreal.

p.s. you can edit bounds in the mesh editor: - mesh - positive bounds extension.