DeformAnything – Real-Time Mesh Deformation Plugin
Bring your worlds to life with DeformAnything, a powerful Unreal Engine plugin that lets you bend, dent, crush, and reshape any static mesh directly in-game.
Whether you’re making bullet impacts, craters, footprints, dents, or full destruction systems, DeformAnything gives you the control and performance you need — all in real time.
Why DeformAnything?
Universal – works with ANY static mesh in your project.
Dynamic – apply deformations at runtime through Blueprints or C++.
Flexible – choose between sphere and cube shapes, or create your own.
Optimized – automatic LOD updates keep performance smooth.
Game-ready – perfect for shooters, survival games, sandbox worlds, or any project that needs responsive environments.
Perfect for:
Realistic bullet holes, dents, and scratches
Explosions that leave permanent craters
Footprints or tracks in snow, sand, or dirt
Interactive destructible environments
With DeformAnything, your environments are no longer static – they react, change, and tell stories with every player interaction.
Documentation Link
Documentation: See included User Manual and Developer Manual
Support: hello@paeb.online