AldertLake - Windows Native Toolkit

✅|Features

🔥File Operations System

🔥Windows Native File Picker

🔥Native Windows Message Box

🔥Hardware and Windows Info

🔥Audio ControlDevice Info

🔥Device Info (battery, system, localuser...)

🔥Internet Functions (IP, SSID, Card name..)

🔥System Language and Keyboard Layout

🔥Refresh Rate Control

🔥Open External Apps & Programes

🔥Bluetooth Info & Features

Find Complete Features And Nodes Here

✅|Plugin Info

🔥Number of Blueprint Nodes : 41 Node (Function)

🔥Number of C++ Classes: 13 Classes

🔥Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

✅|Links Here :

Project Showcasing the plugin

Read The Plugin Documentation

Direct Support On Discord

Does the vram readings gives overall usage or only the game usage ?

The vram usage is the usage of the game not the overall usage !

1 Like

Hey there, I just bought your plugin, I really like its feature set. However i cant load it into unreal 5.8 which is where i really need it, can this be updated to work with 5.8?

Hey again, i saw you updated windows native toolkit a few days ago, I really appreciate it, but now the run powershell command and run cmd command nodes are not available in the plugin, on ue5.6 or ue5.8, which is specifically why i purchased the plugin, was this intentional?

Edit: I see that those nodes have been deprecated and i instead need to use the execute cli commands node. all is well, Thank you!