Medieval Village Music
Eight medieval tracks for farms, villages and country roads, played on lute, hurdy-gurdy, fiddle, frame drum, recorder and a bagpipe drone. Every track ships as a full version and a seamless loop, so it can run under gameplay for as long as the player stays in an area.
Listen: https://youtu.be/Yg9VtI3V36s
Guide: https://alchemy-fox.de/music-village/
Support: support@alchemy-fox.de
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WHAT'S INCLUDED
8 full tracks (27 minutes) | 8 seamless loops | 4 stings | 20 Sound Waves per engine version | WAV 48 kHz / 24 bit
TRACK LIST
01 Main Theme - 3:50 (loop 1:32)
02 Explore Day - 3:17 (loop 1:54)
03 Explore Night - 4:24 (loop 0:49)
04 Town - 2:32 (loop 1:18)
05 Tension - 3:17 (loop 0:52)
06 Combat - 3:36 (loop 1:25)
07 Sorrow and Victory - 2:47 (loop 1:14)
08 Travel - 3:22 (loop 2:21)
Stings: Theme, Combat End, Victory, Sorrow
HOW IT WAS MADE
The music was generated with an AI music tool and then edited by hand. Each long piece was trimmed, the loop points were searched beat by beat and every seam was measured for spectral and level jumps before it was accepted. All files are loudness matched to -16 LUFS (stings -14 LUFS) with a true peak below -1 dBFS, so tracks can be swapped without volume jumps.
TECHNICAL DETAILS
Engine: Unreal Engine 4.27, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8 (separate project files per version)
Assets: Sound Waves under /Game/FoxMedievalMusic/Village/ (Music, Loops, Stings); loop waves have Looping enabled
Format: WAV 48 kHz, 24 bit, stereo; raw WAV download included
No code, no plugins, no dependencies
By Alchemy Fox Studio