FoxUtils — Blueprint Utility Library for Unreal Engine
100 production-ready Blueprint nodes across 13 categories. Built entirely in C++ with zero dependencies. Just drop it in and start building.
Full documentation: https://alchemy-fox.de/utils/
Support: support@alchemy-fox.de
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WHAT'S INCLUDED
100 Blueprint Nodes | 13 Categories | 5 Console Commands | Full C++ Source | Zero Dependencies
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CATEGORIES & NODES
▸ Actor (14 Nodes)
Get Closest Actor of Class, Get Actors in Radius, Is Actor On Screen, Set Actor Active, Get Player Character (Safe), Get All Components of Type (Recursive), Spawn Actor Simple, Get Ground Location, Is Facing Actor, Look At Rotation (Smooth), Get Forward Direction 2D, Predict Actor Location, Get Distance to Ground, Find Look At Rotation 2D
▸ Array (10 Nodes)
Shuffle Int Array, Shuffle String Array, Remove Duplicates (Int), Remove Duplicates (String), Random Element (Int), Random Elements (Int), Sort Int Array, Sort Float Array, Sort String Array, Weighted Random Index
▸ Audio (5 Nodes)
Play Sound Extended, Play Random Sound, Fade Sound Volume, Stop All Sounds on Actor, Is Any Sound Playing
▸ Camera (6 Nodes)
Camera Shake Simple, Get Screen Center World Location, Project to Screen (Safe), Camera Distance to Actor, Camera Look At Rotation, Get Camera Transform
▸ Debug (6 Nodes)
Fox Print, Fox Log, Print Vector, Perf Timer Start, Perf Timer Stop, Conditional Print
▸ Instanced Mesh (6 Nodes)
HISM Refresh Custom Data, FISM Refresh Custom Data, HISM Get Instances in Radius, HISM Get Nearest Instance, HISM Batch Add Instances, HISM Batch Update Custom Data
▸ Inventory (5 Nodes)
Calculate Stack Split, Can Stack Items, Calculate Total Weight, Fits in Container, Find Best Fit Slot (Grid)
▸ Loop (6 Nodes)
Fox For Loop with Delay, Fox For Each with Delay, Fox Batched Loop with Delay, Fox For Loop with Delay (Reversed), Fox For Each with Delay (Reversed), Cancel Delayed Loop
▸ Math (8 Nodes)
Remap Range, Round to Decimals, Normalize Angle, Distance 2D, Is Nearly Equal (Float), Sign (Float), Wrap (Float), Percentage
▸ Platform (10 Nodes)
Is Packaged Build, Copy to Clipboard, Open URL in Browser, Get Engine Version, Get Platform Name, Get GPU Name, Get Total RAM (MB), Get Total VRAM (MB), Get CPU Brand, Get Desktop Resolution
▸ Save (6 Nodes)
Save String to INI, Load String from INI, Save Int to INI, Load Int from INI, Save Float to INI, Load Float from INI
▸ String (10 Nodes)
Truncate String, Contains (Ignore Case), To Title Case, Is Empty or Whitespace, Format Number, Format Time Seconds, Remove Whitespace, Pad String, Split First, Join String Array
▸ Trace (8 Nodes)
Sphere Trace for Actors, Cone Check for Actors, Ground Check, Wall Check, Line Trace (Ignore Self), Visibility Check, Box Trace Simple, Multi Line Trace
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CONSOLE COMMANDS
FoxUtils.CreateShowcase — Auto-generates a showcase Blueprint demonstrating all nodes
FoxDebug.ListNodes — Lists all available FoxUtils nodes in the output log
FoxDebug.SystemInfo — Prints GPU, CPU, RAM, and VRAM information
FoxDebug.CountActors — Counts actors in the world with optional class filter
FoxDebug.TraceDebug — Enables viewport camera debug trace visualization
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TECHNICAL DETAILS
Engine: Unreal Engine 5.7
Type: Code Plugin (C++)
Dependencies: None
Platforms: Windows (Win64)
Full C++ source code included
All nodes have detailed tooltips
Integrates seamlessly into existing projects — no setup required
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DOCUMENTATION & SUPPORT
Full documentation with every node explained in detail (parameters, usage tips): https://alchemy-fox.de/utils/
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MISSING A NODE?
Feature requests are welcome! If you need a specific Blueprint node that is not included yet, let us know. We actively review requests and will include useful additions in future updates. Send your request to support@alchemy-fox.de with a short description of what the node should do. ——————————————————————
By Alchemy Fox Studio