Este es el codigo:
UATHelper: Empaquetado (Windows (64-bit)): WARNING: Error while enumerating Visual Studio toolchains
UATHelper: Empaquetado (Windows (64-bit)): WARNING: Assuming no compilation capability.
UATHelper: Empaquetado (Windows (64-bit)): Setting up ProjectParams for C:\Dropbox (MGEP)\BEKADUNAK\IRENE2022\Showroom digital\Unreal Projects\showroom1persona\showroom1persona.uproject
UATHelper: Empaquetado (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Empaquetado (Windows (64-bit)): Running UE4Editor Cook for project C:\Dropbox (MGEP)\BEKADUNAK\IRENE2022\Showroom digital\Unreal Projects\showroom1persona\showroom1persona.uproject
UATHelper: Empaquetado (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Empaquetado (Windows (64-bit)): (see C:\Users\injbek01\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
UATHelper: Empaquetado (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Empaquetado (Windows (64-bit)): BUILD FAILED
He intentado empaquetar un proyecto en blanco y me sale lo mismo.