Akira Class | Finished High Resolution Unreal Engine Asset

After finishing my Enterprise-E the other week I really wanted to take what I’d learned and apply it to another ship starting from scratch in higher detail, and what better one to choose than one of my favourite non-hero Trek ships, the Akira Class!

Modelled in Houdini using a largly SDF workflow
Textured in Substance Painter
Rendered in Unreal Engine 5.7 with Hardware Lumen

This ship really deserved more than it got! such a great design.