A console that you can customize and add commands from the blueprint
Features:
You can customize your console look from interface.
You can create a function in a custom debug console widget and run it from the console (Simply creating a function means you are creating a command).
You can categorize commands and add a different prefix for each category.
You can add user widget to console log.
Multiplayer compatible for listen servers.
Code Modules:
CustomDebugConsoleEditor - Editor: Creates the custom debug console interface.
CustomDebugConsoleRuntime - Runtime: Creates and manages the console and ensures that codes are processed at runtime.
Replication:
Yes. This console is designed for host-based listen server multiplayer or singleplayer game modes. Compatibility with dedicated servers has not been tested, and I believe it will not work properly there.
Supported Target Build Platforms:
Windows: Yes
Mac: No
Linux: No
Additional Notes:
Please remember, this plugin is Beta! You may encounter bugs, please report them on Discord.
If you have a picture or video, It may take me less time to fix this.
Also if you have a questions you can ask the discord or social media accounts.
This plugin is not compatible with only C++ projects. It is managed with blueprint.
Documentation:
Number Of C++ Classes:
Editor 4 class
Runtime 8 class
Total 12 c++ class