Ak Crown Games - Custom Debug Console

A console that you can customize and add commands from the blueprint

Features:
  1. You can customize your console look from interface.

  2. You can create a function in a custom debug console widget and run it from the console (Simply creating a function means you are creating a command).

  3. You can categorize commands and add a different prefix for each category.

  4. You can add user widget to console log.

  5. Multiplayer compatible for listen servers.

Code Modules:
  • CustomDebugConsoleEditor - Editor: Creates the custom debug console interface.

  • CustomDebugConsoleRuntime - Runtime: Creates and manages the console and ensures that codes are processed at runtime.

Replication:

Yes. This console is designed for host-based listen server multiplayer or singleplayer game modes. Compatibility with dedicated servers has not been tested, and I believe it will not work properly there.

Supported Target Build Platforms:
  • Windows: Yes

  • Mac: No

  • Linux: No

Additional Notes:
  • Please remember, this plugin is Beta! You may encounter bugs, please report them on Discord.

  • If you have a picture or video, It may take me less time to fix this.

  • Also if you have a questions you can ask the discord or social media accounts.

  • This plugin is not compatible with only C++ projects. It is managed with blueprint.

  • X (Twitter) | Instagram

Documentation:

  1. Text: https://github.com/DarkCrown11/Custom-Debug-Console-V0.1.0-Documentation

Number Of C++ Classes:
  • Editor 4 class

  • Runtime 8 class

  • Total 12 c++ class

Number Of Blueprints: 3