AirSim with animal as a player

Hello,
I’m doing my master thesis using AirSim and UE4. The project is simple in terms of game development. There is a zebra (bought from the marketplace) which I need to control and move around with the keyboard keys (WASD) and AirSim provides a simulated camera-equipped drone that detect, track and follow the zebra autonomously. The problem is, I can’t move or control the zebra. I tried to make input control using WASD keys, I tried many times and watched 20 tutorials, but the zebra didn’t respond.
Is it even possible to control the zebra when the game is in AirsimGameMode? because If I quit the AirSimGameMode, I wouldn’t have a drone anymore.
Even when I play the walk forward root motion animation, the zebra plays the animation but it does not move forward, it stays in its position.
I’m really frustrated because this must be a simple task but it’s taking too much time while I don’t have much time left till the deadline. Any help would be appreciated, thank you.