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I have added AirSim plugin to UE5 Cityscape demo. When using plugin game mode AirSimGameMode
, for some reason it disables drawing for low-level mass ai objects. These objects are still tracked and existing (green squares), just drawing is disabled.
I want to make low-level mass ai objects to be drawn when the plugin gamemode is active. Do you have some ideas what can be the cause and what should I check in the first place?
How Has This Been Tested?
Debugging with MassTraffic.DebugVisualization 1
I concluded that higher level details mass ai objects are drawn as desired (all orange/red squares), but lower level-detail mass ai objects are not drawn at all (green squares).
Screenshots (if appropriate):
Related issue
Posted also on github plugin page: UE5 - AirSim prevents low-level details crowd and traffic from being drawned · Issue #4555 · microsoft/AirSim · GitHub