AirSim and UnReal Engine4


I am using an Xbox One controller via simple_flight to fly the Airsim Quadrotor in UE4.25.4 on Ubuntu 18.04. I have followed all the build instructions, I’m able to spawn the quadrotor in the UE4 and able to fly the drone around. I have checked all the Cpp files but couldn’t find where I can adjust the Thrust, Roll, Pitch, and Yaw (T, R, P, Y) parameters. The default settings are extremely sensitive and make the drone collides with an obstacle very often. Can someone point me to the file where I can adjust the T, R, P, Y?