Hello!
I’m working on a propeller driven airplane simulation (for a plane similar to a Cessna 172), and I’ve tried a few approaches so far, including applying custom forces and torque.
With my current setup though, I’m using ChaosWheeledVehicle as a base, and utilizing its wheels / suspension, and Aerofoils for the wings, Ailerons, Stabilizers, Elevators, and Rudder.
The problem I’m facing is not being able to get the airplane going into an uncontrolled spin (i.e. with vertical attitude (nose down), as the ChaosVehicles physics in general seems to be applying a counteracting force as soon as you let your fingers off of the Aileron / Elevator / Rudder controls.
Has anyone successfully implemented uncontrolled spins in an airplane, or done anything similar?
Or does anyone have any idea of why ChaosVehicles might be applying a counter-torque when the controls are released?
All related angular damping values have been set to zero, and I would like to avoid using Torque Control if possible.
Thank you in advance!
Daniel.