Twenty years ago when the first multiplayer game using the Unreal Engine came out, I made a map called ONS-AirMars. I just made a reboot as my first UEFN project.
20 years ago [UT2k4 / ONS-AirMars]
Today [Fortnite / AirMars: Lady Ada’s Attack]
One of the biggest changes in twenty years is that now as you board the ship by sliding down the grind rail, you find the ship is turning, climbing and descending over a vast Martian landscape. I also added a commander to assist and motivate your attack party (you can hear her voice in my MegaJam promo video).
There are a bunch of angry bots for you and your party to defeat before you can take control of the ship. I was able to make the bots a little smarter than they were by default, but I hope to really push the envelope on bot intelligence on future efforts.
Also, I put this all together quickly for the Jam and will be making some improvements. If you test it out and have ideas, please post them below!
View my MegaJam entry video
Island Code: 2734-8733-4855