AInpc cannot be moved

HI, believe me, there is no error with the blueprint and behavior tree, because it worked normally many times before, until I used the component attached to the component node for the NPC’s mesh, and when I deleted this node, the AI did not work properly, Ai moved to this node, and it kept failing. What am I going to do? Rewrite the logic of this NPC? The amount of work is too large.