I have a very strange issue with my AIMoveTo always failing with abort. The map is empty so I don’t know what it would be colliding with. I have an older version of my project where I do not have this issue.
Make sure Nav Mesh exist. Configure your Navigation Setting properly. Try with different Character and Scaling, Try offseting your Target location. Sry but can´t help you more remotly on that one.
The navmesh was bugged.