AimOffset Angle Rotation to camera view help

hello there…

I’m trying to make my character aimoffset gun follow the hit point that may camera is looking automatical

will be this.

And even if i get closer, my aimoffset will behave the same way, changing the angle automatical… like…

it will not happen, but to make more clear, even if my chararcter change the mesh position, and may camera doesn’t, my aimoffset will change the angle to adjust the gun view with my camera view…
like…

i want to know if there is any way to adjust the aimoffset angle to look at my view, that will have a croshair and somethings like this…

this is may blueprint nodes…

some help is very usefull

sorry about english, i’m foreigh!

Did you ever solve this issue?