Aim Offset SEVERELY misshapes the model... Why?

This keeps happening in the anim blueprint preview. I cannot fix it at all. It looks normal in the Aim Offset preview. But in the blueprint it goes mad.

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Even when Im ONLY using the idle animation as the base.

NEVERMIND I FOUND THE PROBLEM. I was using the Aim offset directly instead of… aim offset player :slight_smile: noob mistakes haha. Leaving this up for others who may encounter this issue lol

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