For some reason Transform (modify) Bone does not seem to work with Roll and Pitch, only yaw works.
I confirmed that the value going into roll is correct. Trying to unhook the input and manually input a value does not work either.
This was working fine in 4.26
This is for my character’s aim offset and can no longer aim up and down.
This is critical to get working again. As far as I can tell this seems to be a UE5 bug but I would like confirmation.
Again only the z yaw input appears to work with the other two not doing anything as additive rotation
Ok I think I found a solution or at least a workaround
It appears having multiple inputs into this transform modify bone node causes it to “break” and only choose one of the inputs.
Since I need two inputs I duplicated the nodes and fed just one into their respective inputs.