Aim Offset not working with controller

OK so I’m trying to make a multiplayer split screen game and I’ve setup aim offset and it works just fine with the mouse. The Problems is when I try to use split screen the mouse controls both character aim offset, and the controller does not do anything for the aim offset. Otherwise everything else works just fine. I’m so confused does anyone know why this happens?
~Any Helps is Appreciated

Seems like there mouse input is shared, which it shouldn’t be during split screen…

Also I forgot to mention the controller can move the camera, and the mouse doesn’t affect it just the animations of the mesh? This is my first time doing aim offset and split screen so im totally confused.

Figured it out needed to cast to anim bp instead of casting to third person character in anim bp since its shared.