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Aim offset not changing pitch or yaw

I have been beating my head against the wall for a while and cannot seem to figure out how the aim offset is not being implemented correctly. It seems only the players lower body is changing when the aim offset is supposed to be running.

I think it might have something to do with my Anim graph.

Any ideas? I made sure the pitch and yaw variables are changing during the game play and that all the nodes are firing.

Stick aimoffset into final pose. Stick the rest of your state machines into aimoffset.

This did the trick, thanks!

My pleasure.