I’ve been working on an online FPS and am currently making an ADS system. I’ve been using a two camera system, one first person camera and one ADS camera. It all works fine, except I cannot get the pitch to work. I don’t want to use controller rotation pitch, for that would stop the player from moving if they were looking up or down. Does anybody know how to fix this?
Below are screenshots of the blueprints
Screenshot 9: Aim Function
Screenshot 15: unaim function
Screenshot 16: Fov Timeline
Did you ever fix this? I have been having the same issue!