Hi,
In the interest of time, I’m just going to provide a link to where I originally posted about the issue I’m having. If you guys could have a look i’d really appreciate it. I don’t know where else to go to get help with this issue.
Thanks
Hi,
In the interest of time, I’m just going to provide a link to where I originally posted about the issue I’m having. If you guys could have a look i’d really appreciate it. I don’t know where else to go to get help with this issue.
Thanks
The author found a solution:
And for the sake of completeness: you can use the node “Spawn AI From Class” instead of “Spawn Actor From Class” to spawns your enemy characters with a controller included!
Make sure you add a “Nav bounds mesh”