So I decided to do all the solutions here, set target as vector, set to NavMesh Walking for movement, and set the Observed Paths to 0.1
so far so good, it seems to be working now.
So I decided to do all the solutions here, set target as vector, set to NavMesh Walking for movement, and set the Observed Paths to 0.1
so far so good, it seems to be working now.