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Ai Varibles And Blueprinting

Any Body Know How I Can Get The Engine Count How Many Enermys There Is In Game Then When All The Actor Are Destoryed To Have A Delay And Say Round 1 Complete The Say Round 2 And finaly Spawn More. Many Thanks For Any Help

just need the enermys count and then when all the enermys are dead it needs to print string just for me as a test any body have any ideas forget the other quection

Have an exposed Int variable increment by +1 for every spawn it creates. Have the same Int variable “decrement” by -1 for every spawn that is destroyed. When the Int variable reaches 0 (zero), do your print string just for you as a test.

Or to be doubly sure just use a Get all Actors of Class, if it returns nothing than everybody is dead.