AI System not detecting character

Hello there! I was making a game myself in Unreal Engine 4.27.2, I added an AI system to the game, it was moving to a random location, but when I saw the character, it had to be printed with Print… (I created a Bool value on BlackBoard, if it sees the user, it will print True, otherwise it will print False (AI’s 90 degree viewing angle)) Also I just noticed It says “Disableallscreenmessages to suppres” Screenshot AI Controller tw6vslz.jpg

Try setting the perception component to detect neutral pawns as well as hostile ones.

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Very Thanks You :smiley: