AI stops doing a specific attack after doing it once

Hello. I have a couple of attacks I’m using called Stumble Attack and Standing Attack. If the AI reaches the player and the player is moving, it will stumble, and if the player is not moving, it will do the standing attack. The issue I’m having is, when the AI does the stumble attack, the standing attack will never happen again. I’m sure I did it wrong but can’t figure out the right way to implement this.

I found the issue. It was the Play Montage node I was using to play the Standing Attack, I used Play Anim Montage instead and it works as it should.

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