AI Stimuli Source Offset

Hey. It seems a bit of a gaffe that I couldn’t tell if there was a way to do this in UE5, if there is. How would I go about adjusting or setting the point on my character actor that serves as the point for AI line of sight for a stimuli source?

When I stand there and shoot at incoming AIs, they can’t see me because the character origin is behind the sandbags, despite the rest of the body is visible. Is there anyway I can make the source for the stimuli higher, like the chest? I tried to move the rest of the character down, but I can’t change the character capsule position. Is there a way I could add a stimuli source for multiple positions then? Should I submit a bug report to the Unreal Engine devs?