[ AI ] Squad/Team-based AI led by human player

https://www.youtube.com/watch?v=GaYl3-5CBGQ

A new AI system for our game, derived from a previous system I did.
This new one uses EQS. The video shows a squad of AI protecting player ( Black UE4 mannequin ) . It’s a bit hard to see at the distance though.

Wow this looks awesome!! Some sort of RTS system?

FPS/RTS hybrid. As mentioned, the black mannequin character ( 2 of them inside ) are human players.

Holy!!! This is awesome! Tut please!!! and btw I have an idea for an RTS FPS hibrid…please let me know if you are interested.

Tutorial on what? There’s too many things going on inside. As mentioned, if you have any specific detail you want to know. I would be happy to oblige.

Is there any sort of example project with this in it that you could share?

Well a tutorial on squad based ai (eg buddy ais) would be absolutely awesome. Thanks for replying.

Ic… okay I can’t do a step-by-step tutorial on this, really don’t have much time to spare, but I can share the design logic behind it and some exact functionalities of EQS/BehaviorTree I use perhaps it could be of some use to the community.

Nice! I look forward to that!!!