I’m trying to spawn a set number of simple AI enemies within an area via a trigger box, which works fine however the amount of enemies spawned is always less than the amount I defined in the enemy count variable.
The amount spawned changes every time I test as well even though the count variable has stayed the same. I’m trying to spawn anywhere between 12-30 enemies in one go I’m testing at 20 at the moment and so far I’ve had 13, 16 and 17. I’m not sure why its different every time or how to get it so it’s the number I have dictated.
any ideas as to where I’m going wrong?