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AI should only be able to move if player doesnt see it
Development
Character & Animation
question
,
Blueprint
,
unreal-engine
,
UE4
,
Animation
,
ai-navigation
IGorilla
(IGorilla)
April 17, 2017, 3:54pm
2
Just use a bool to enable/disable movement. Set the bool whenever the player looks at the ai.
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