Hey guys, Got a question for everyone.
I’m trying to do random waypoints and pathfinding in Unreal’s blueprint/Behavior system, and I found a few sources, namely:
I followed these tutorials to the end, but small little changes to blueprint, or some other things not clearly stated has kept me from completing them, and thus, enabling me to get my system up and running.
I’m still REALLY new to blueprint and AI Behaviors, so at this stage I’m still just tinkering.
Does anyone know of any similar tutorials or documentation for this type of setup, or where to start so I can get a clear understanding of AI pathfinding and rigging?
Thanks alot guys, hope I’m not asking too much^^