AI rotating and moving forward (running away)

Hi guys, I’m new to UE so I’ll just show the blueprints and see if I’m missing anything. I’m trying to write a task for the AI to rotate and move forward (running away) as shown below. No problem with rotation but what I can’t think of is how to get the AI to just move forward. Any ideas?

Not using location I mean but just to move forward. Something like move forward 50 units. Is it possible?