Hi, I’m just going to throw this out there. Not sure it fits mostly with blueprint or programming.
Anyone have any ideas of doing groups of AI that can keep formation, say to the player. Count as part of a squad for squad-wide effects.
From the player set up way points in say a line pattern stretching out from each side of the player.
When the player moves, these waypoints move with the player and AI’s try to reach the new position of their waypoints.
What I want to do.
Player walks into a specified area, player activates a menu, choses the number of AI’s to be spawned.
These AI belong to the players “squad”, and will try to move in formation with the player.
Example of this in other games, would for example be the Operation flashpoint /Armed Assault series.
Thanks in advance for any insights and tips given. I’ll be happy for any pointers to documentation, examples to break down and/or tutorials to look at.