Hy, i want to know how to use to two sense in the ai perception : the sight and the hearing. I want that my character can use the two senses in same time.
Old question but just hit the + on the senses config in the AI perception component. I’ve found it’s better to create two perception components to have two places for callbacks. It depends on what the component altogether is trying to perceive. Sometimes you want to mix sight and hearing for a target perception system, sometimes you want to keep those very separated for your player to interact with both systems separately. (E.g. drop a coin and it will make a sound but if the AI sees you drop it, they just tell you to pick it up instead of investigating it.)