AI Perception sight stimulus fires twice when player enters cone of sight perception, once with valid stimulus location and once with very high and invalid vector values, is this a bug?
I have taken screenshots of the AI sight perception issue I have between my AI and Player.
Valid values, fired first.
https://forums.unrealengine.com/filedata/fetch?filedataid=172386&type=thumb
Invalid values exist in the same event triggered on perception sense, where are these coming from?
https://forums.unrealengine.com/filedata/fetch?filedataid=172387&type=thumb
My setup in AI controller:
https://forums.unrealengine.com/filedata/fetch?filedataid=172388&type=thumb
My settings for perception component in AI controller is the last image.