AI Perception Sight just doesn’t work at all, nothing gets printed. my AI Character is using default AI Sight Sense and Default AI Controller and yet nothing happens when I enter their sight eventhough it’s clearly set up properly. What I’m I missing?
Inside your character class, you will need to specify your custom controller. Do not use the default AI controller. Use your (this) custom controller.
Can you check this?
Thanks for you response, I tried using both Custom and default AI Controller but neither of them worked, still the same issue, It’s confusing
I found the solution, the problem was that the AI in my level was detecting other AIs first and there was no way for them to ignore/forget those AIs they detected first since they were all in the same team ID / Affiliation …etc, tested my AI on its own in an empty level and it was able to detect the player, it seems some C++ is needed to get around this as there doesn’t seem to be a way to set Team ID without it yet.
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