Hello everyone,
so I am currently trying to integrate AI Perception for my ai, I have everything going and it’s working but the AI will never go to his patroling state when out of sight, even when the player moves out of his range he will still associate that player and continue to follow them. I can’t figure out whats going on and it’s driving me mad
My configuration:
My blueprint (Doing the sensing and changing the blackboard values):
Video of the issue: https://www.youtube.com/watch?v=2mtP0mO4Cio"]- YouTube
Although you can’t see it in the video I can confirm that the blackboard values are indeed changing as intended so im guessing it has something to do with the ai perception?