Ai Perception Losing Vision after Move To Task

I’m creating a enemy that patrols and when he finds my character he is to move to him and attack. However, when he arrives at my character’s location he is losing sight of him on the OnPerceptionUpdate Node. I tried to enhance the acceptance radius but with no success. For some reason the AiPerception component is drawing his vision from somewhere in front of him and is losing sight to anything that is too near.
I’m pretty sure this is not suppose to happen.

Here is some images of my setup.alt text


Looking at your setup, I have a suggestion that I would like you to try. Try setting the Peripheral Vision Angle of your AIPerception component to something higher than 45. In my project where I’m using Perception, I have it set to 80 degrees. Give that a shot and let me know how it works.