AI Perception hearing is pain in the xxx

most of problem of AI Perception is enemy look through the wall
but my problem is they are NOT look through the wall

because i’m trying 2 kind of percept looking and hearing
and you know sound is through the wall/or take a detour
but sight, hear, whatever AI_sense i try, they never find actor behind the wall

and I have to do it all in AI_controlBlueprint, because there is only way to control the Blackboard value I know
If it can be controlled directly from an enemy character blueprint other than AI control blueprint, wouldn’t it know

nah i just figured out

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