AI Perception Component not Rotating with Character

Yes, I’ve tried several changes:

  1. Created a new third person template project and used code from the ThirdPersonCharacter C++ code already provided in the project.

  2. Derived a default AIPatrolCharacter class from the ACharacter Base class

  3. Emptied all the contents from the current AIPatrol constructor

All to no effect. :frowning:
I really have no clue what more to do.