So I’m using an AI to shoot at a target, destroy the target, then select a new target. The logic itself works fine as i’ve also got a movement system for the AI that when it moves it runs through and selects a new target just fine.
My issue is that I want it to select a new target when I DestroyActor the target. Unfortunatley when static the list of perceived actors updates but it does not trigger the OnPerceptionUpdated. Am I missing something? Is that meant to work this way?