Hello, I am on UE4.27 in VR and I have a rather strange thing and I find nothing about it on the net.
I have an AI with a Behavior Tree that is launched by my “AI controller Class” referenced in my Character.
My Character is in Auto posses AI [Placed in world or Spawned.
The AI controller class is the one I created.]
When I launch the game in Standalone Game in UE4 the AI works great, no worries.
But after Package the game … the “AI controller Class” is not working. The “AI perception” doesn’t receive any stimulus.
AIs don’t see me.
Have you ever had this?
Maybe something to do in the Packaging settings?
In project settings go to navigation and navigation mesh → force rebuild on load. Also when packaging make sure you’re cooking everything required for referencing. If you need additional help, reach out to me.