Hello, I was trying to make an AI which investigates sound when made and move to that location. I’m making sound using pawn noise emitter component. When i press F key sound will be notified using ‘make noise’ node. I setup one of the AI with pawn sensing and the other with AI Perception. Both of them will respond to the sound but not for every press of the key.I also tried adding stimuli source to the player character and registering to the perception, but no luck still the same problem. Is this some kind of bug or what am i doing wrong?Please Help. Thanks.
Here are my screenshots:
1.Player Setup
2.Pawn Sensing Set up. On hearing noise it moves to the noise location. But not working properly.
3.AI Perception Setup on other AI. Perception updates when noise made every 2nd time.
4.Pawn sensing AI moves to the Noise location.But not every time
5.AI Perception registers sound when F key pressed. But Works only in alternate press.Also note that pawn sensing AI did not sense the sound.