Hello all,
I’m currently using the ai detour controller with UE 4. It works ok but not great is there a way I can improve it ? I’m working on a RTS project and when I have around 20 agents running around they collide with one another
Hello all,
I’m currently using the ai detour controller with UE 4. It works ok but not great is there a way I can improve it ? I’m working on a RTS project and when I have around 20 agents running around they collide with one another