AI Pathfinding methods

Has anyone got any useful resources on making a fairly simple AI bots that uses any of these path finding methods?:




Thanks in advance.

I know theres a thread on the forums about a star ill try to remember to link to when i get home. As for the others im not sure try googling. If your planing to use blueprints it can get pretty involved and complex

below is the link to the forum thread about A*. also if you go to the lean tab and check out the turn based strategy theres a custom A* implementation in there from what i remember*-Pathfinding-in-blueprint=