Hey guys,
I have a big issue in a project.
The AI only moves to the initial player location. I have 3 types of AI BP (just to test things out).
- The blackboard/behaviour tree type.
- The Pawn Sensing type with On see → cast to → AI move to
- The basic follow:
All of these work only once. They move to the player’s initial location but they dont actually follow him. They move there and just stop.
I have another project where this works without flaw ( I am using the blackboard thing there), but in here it doesnt work.