Hey @TheSurgeon!
A few questions:
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You mention you have AI movement that you set up already, that could be interfering/overriding what you currently have set up. Have you tried disabling your movement in your other blueprint (or section of the blueprint) to see if that is the case?
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If you already have AI movement set up, why not trigger your move-to in your AI controller, whether in the controller or by sending/triggering a reference from this blueprint there?
Any additional information you can provide will be a big help in solving your problem!